Like bringing your own dice (which you should always do), bringing your own miniature is a great way for players to get into the spirit of the game. It gets players thinking about what their character looks like, gets them in the mindset of (literally) bringing something to the table and out of the mindset of expecting the game master to provide their fun. But any player involved in several games – or not sure about a game – may not want to invest the bucks to buy expensive plastic miniatures. What other options are there? Make your own!
Last night was the premier of my new dungeon tiles in the Trials of Everrun game!
Sadly, bringing the new dungeon tiles was about all I had for preparation – because I’d left all of my notes, maps and character sheets (basically my entire Current Module folder) sitting at the house. So I flew it by the seat of my pants and everyone seemed to have a good time!
Here at Thirdwalling, we are researching for a whole series on using miniatures and maps. About two years ago I finally made the jump to using miniatures (watch for a future post on what that entailed) and I’ve been conducting an experiment to escalate that into a more immersive experience.
theDMsCraft – DM Scotty loves him some Hot Glue. Seriously, buy stock in 3M’s Hot Glue Division.
TheDMGinfo – He uses DM Scotty’s 2.5D system to put together some great tutorials on practical and modular dungeons.
In some upcoming Thirdwalling series, it should be easy to see the influence these two have had on my miniatures mindset. I’m still working out the kinks to make it more seamless – but I wanted to give a web shout-out to two of the craziest miniature ninjas I’ve stumbled across in my search. Their 2.5D system pushes right up against the Thirdwall philosophy and the Thirdwalling crew is all captivated by their creativity, ingenuity and dedication.
While researching for an upcoming series here on Thirdwaller, I found this great link with tips for using Dungeon Tiles. Great stuff!